Showing posts with label amazon kindle apps coming. Show all posts
Showing posts with label amazon kindle apps coming. Show all posts

Notion Ink Adam Tablet vs Kindle & an LCD tablet in sunlight. Kindle for webOS.

NOTION INK'S ADAM, WITH PIXEL QI, VS KINDLE AND PANDIGITAL NOVEL IN DIRECT SUNLIGHT

The long awaited Adam Tablet by Notion Ink has a combo display of LCD switchable with an E-Paper display, with backlighting Off.

Good E-Reader Blog has a report and VIDEO and I've linked you to the larger YouTube one.


Here's an image-link to another, separate video, by Charbax, that also shows the e-paper display with backlight off.  When the backlight is On, the display is a sort of light blue-gray in the videos.  Nevertheless, both videos show reflections from the glass from the lighting above.

The first video gives you an idea of how the Adam looks in direct sunlight and how it compares with the e-ink and LCD displays.

They were disappointed to see that the dual layer of glass that it uses was "highly reflective in the sun, and even the matted screen protector is pretty useless."
' Our first comparison is with the Amazon Kindle and the Notion Ink Adam in Pixel QI mode.  We give you a great visual example of how the Adam ranks against one of the premier e-ink based electronic readers.  We have to give the advantage in this test to the Amazon Kindle.

The next comparison we show is how the Notion Ink Adam ranks with the Pandigital Novel 9 inch edition.   This test is mainly ... to show how Pixel QI in the Adam compares to the standard LCD based tablet and e-reader combination found in most competing devices.  We have to decide this contest in favor of the Adam, as the LCD was unreadable in direct sunlight. '


AMAZON ANNOUNCES KINDLE FOR PALM's webOS IS COMING
This is in connection with HP's Palm webOS press conference today.
  Of special interest was the last part of the following statement:
' "We're working with Amazon to bring HP customers the free Kindle app and, along with it, the largest selection of the most popular books," said Jon Oakes, director, TouchPad Product Marketing, HP. "TouchPad's beautiful, fully featured Kindle app supports the Kindle features users already know and love, and it's one of the first Kindle applications to support the latest Kindle features like Collections." '

Collections.  That last is key and I hope it shows up soon in the Kindle for PC and for Mac etc.


Kindle 3's   (UK: Kindle 3's),   DX Graphite

Check often: Temporarily-free late-listed non-classics or recently published ones
  Guide to finding Free Kindle books and Sources.  Top 100 free bestsellers.
UK-Only: recently published non-classics, bestsellers, or highest-rated ones
    Also, UK customers should see the UK store's Top 100 free bestsellers.

New Kindle game: Flip It! and Apple iStore rejects Sony E-books App - UPDATE2

FLIP IT!, a new Kindle app.

Flip It!, a new Kindle game by 7 Dragons, was released yesterday.  Watch for more from them.  p See UPDATE below

It's a brainteaser of a puzzle that reminds me, actually, of how e-Ink works.

In the game, you're presented tiles that are either black or white.  Click on one to flip the color.
  Goal 1: Flip the tiles so that all of them display as white.

  As with other Kindle games, there are several levels of play and 7 Dragons's product description tells us that the puzzle seems simple in the beginning but gets more challenging as you go, exercising your mind as you "enjoy solving various patterns and puzzles."

  The twist:  "When clicking on a tile to 'flip' its color, all tiles touching the selected tile's four sides will also flip their colors."   As you move to the next level, you're given more squares and patterns.

  Goal 2:  Beat your earlier "times" or complete a puzzle with fewer moves and complete all levels with the fewest number of flips.

UPDATE - Feb 3, 2011 - 12:49 PM - Just received this info from Abhi of 7 Dragons: Hints:
  "If anyone gets stuck at a particular level they can go to http://kappreview.com/flip-it-hints/ for hints and walkthroughs.  And can leave comments for help if the walkthroughs don't solve their question."


APPLE REJECTS SONY'S E-BOOK APP - HOW DOES IT AFFECT KINDLE & NOOK APPS
The New York Times reports, in an article by Claire Cain Miller and Miguel Helft, that Apple has actually rejected Sony's iPhone app, which as the Kindle and Nook apps do, lets people read e-books bought from the e-reader company's store.

 The NYT report further says that Apple has told other application developers the same.
'...they can no longer sell content, like e-books, within their apps, or let customers have access to purchases they have made outside the App Store ... from now on, all in-app purchases would have to go through Apple, said Steve Haber, president of Sony’s digital reading division. '
  Obviously, as the NYT points out, this could affect the Amazon Kindle app. Apple's Sony's Haber explained:
' "It’s the opposite of what we wanted to bring to the market,” Mr. Haber said. “We always wanted to bring the content to as many devices as possible, not one device to one store." '
Currently, if a company app has the customer purchasing e-books or other products within the Apple app itself, Apple gets 30% of the revenue, something Amazon and B&N would not be willing to do.  Instead, the apps are used to browse their stores and then the the apps are closed and customers' web browsers are opened so they can do the purchases, apart from the Apple application, at the company's own e-book store.

  It's been seen that the iBook store has only about 30,000 non-public domain books and 30,000 free public domain ones.   Amazon has over 810,000 titles, 16,000 of which are free public-domain books.  Barnes and Noble's total counts Google's 1.5 million free public domain books (which are easily convertible to Kindle format).  As a result, most iPad owners are reported, in studies, to be using the Kindle app to buy e-books at Amazon than are using the iPad's own iBook Store.

I don't see how not allowing Amazon's app will help sell iPad 2 when all the Android tablets being readied for release will let customers use ALL apps from online e-book stores (except Apple's of course, since Apple's will run only on its own products).

  But if Apple doesn't allow other e-bookstores onto its iPhone or other products, without a revenue kickback, but allows the Kindle and Nook apps to stay on their devices, won't the other online bookstores be able to pursue action against what they'd consider a form of business favoritism that's not justifiable if the rules are different for each online bookstore?

Miller and Helft point out Apple has made more money selling hardware than music, e-books or apps and that the current attraction of access to more content from more sources sells more Apple devices.

  They find the move surprising, as "Apple has indicated recently that it would be more collaborative, not less, with magazine publishers and other content producers that want more control over how to distribute content on the iPad."

  James L. McQuivey, a consumer electronics analyst at Forrester Research, is quoted on this: "...Maybe the new thing that everyone recognizes is the unit of economic value is the platform, not the device.”

So, Apple moves to an ever-more closed system?  I don't see this working with the myriad of Android devices coming to market.  The draw was the humongous number of apps available for the Apple devices.  But if the e-bookstores with the best access to e-books are shut out, how does that make the iPhone or iPad attractive as a non-dedicated e-reader in the now intense and fast-growing market for e-books?

Maybe, Apple will set a 5% or 10% take for themselves on other online-ebookstore purchases using their devices, and the online e-bookstores accepting this would have an advantage with the number of customers able to access their stores on the millions of iPhones and iPads.  But at 30% for Apple?  Not likely!  Or, it would eventually be another method by which Apple will help raise e-book prices.

UPDATE - February 1, 2011, at 12:22 PM (Orig'l posting at 11:30 AM)
MyKindleStuff posted an ArsTechnica article quoting Apple on its new policy toward other online e-bookstores and it doesn't look good.  In the article, headlined: "Apple responds: we want a cut of Amazon, Sony e-book sales," Jacqui Cheng reports that Apple replies:
' "We have not changed our developer terms or guidelines," Apple spokesperson Trudy Muller told Ars.  "We are now requiring that if an app offers customers the ability to purchase books outside of the app, that the same option is also available to customers from within the app with in-app purchase.
. . .
  Many feared that this supposed change in Apple policy would take their e-books away from their iPads, iPhones, and iPod touches.

  Apple's second statement indicates that this is indeed the case—sort of.  If an app lets users access content that they purchased via Amazon's website, for example, then that same app must also let users buy the same book via Apple's own in-app purchase system.  If the app developer doesn't want to use Apple's in-app purchases to sell content, then the app can't access content purchased elsewhere either.
. . .
' Amazon has already gone all-in with its "Buy Once, Read Everywhere" tagline, so it probably can't afford to back out of the iOS platform now.  The alternative appears to be a user interface nightmare: re-structuring its sales mechanisms in order to allow customers to buy from both Amazon and Apple (a move that will chafe Amazon execs) or from Apple alone (even more chafing).

  Apple is saying that other stores' e-books apps must "ALSO" allow its users to buy the same book via Apple's own in-app purchase system.

  However, Big5 publisher pricing, that Apple encouraged, would be the same at all online e-stores (also known as fixed-pricing), but Apple would get 30% of the purchase price when the e-book is bought via their devices.  This is a rule made after Apple had helped bring about non-competitive pricing that the other online e-bookstores must follow.

  Again, for a history of that see Apple/Big5 history.

 Loyal Apple customers would buy from the Apple store, of course, as it's easier to just buy it from within the app and the pricing would be the same.  I don't see that as acceptable to the other online book stores.  Ars Technica says Sony has tried to negotiate a "more equitable solution" but Apple's not moving.

  Upshot: Apple would be devaluing its own devices as non-dedicated readers at a time when Android devices are overtaking the Apple ones already.

  This may be a reason Apple has made this decision, though I don't see it as a real plus for them; it'll drive people from iOS *to* Android devices.


Kindle 3's   (UK: Kindle 3's),   DX Graphite

Check often: Temporarily-free late-listed non-classics or recently published ones
  Guide to finding Free Kindle books and Sources.  Top 100 free bestsellers.
UK-Only: recently published non-classics, bestsellers, or highest-rated ones
    Also, UK customers should see the UK store's Top 100 free bestsellers.

HUGE: Amazon opens up Kindle to Developer Apps - Update2


Amazon announced tonight that it's inviting developers to create apps for the Kindle.  This one deserves an exact quoting of the most salient points.
' AMAZON ANNOUNCES KINDLE DEVELOPMENT KIT--SOFTWARE DEVELOPERS CAN NOW BUILD ACTIVE CONTENT FOR KINDLE

Travel books that suggest activities based on real-time weather and current events, cookbooks that recommend menus based on size of party and allergies, and word games and puzzles--just some of the possibilities with the new Kindle Development Kit.

SEATTLE, Jan 21, 2010 (BUSINESS WIRE) -- (NASDAQ: AMZN)--For the past two years, Amazon has welcomed authors and publishers to directly upload and sell content in the Kindle Store through the self-service Kindle publishing platform.

Today, Amazon announced that it is inviting software developers to build and upload active content that will be available in the Kindle Store later this year. The new Kindle Development Kit gives developers access to programming interfaces, tools and documentation to build active content for Kindle
...
Developers can learn more about the Kindle Development Kit today at http://www.amazon.com/kdk and sign up to be notified when the limited beta starts next month.

"We've heard from lots of developers over the past two years who are excited to build on top of Kindle," said Ian Freed, Vice President, Amazon Kindle. "The Kindle Development Kit opens many possibilities--we look forward to being surprised by what developers invent."

The Kindle Development Kit enables developers to build active content that leverages Kindle's unique combination of seamless and invisible 3G wireless delivery over Amazon Whispernet, high-resolution electronic paper display that looks and reads like real paper, and long battery life of seven days with wireless activated. For example, Handmark is building an active Zagat guide featuring their trusted ratings, reviews and more for restaurants in cities around the world, and Sonic Boom is building word games and puzzles.

"As the leading worldwide publisher of mobile games, EA Mobile has had the privilege of collaborating with many dynamic and innovative companies in bringing exciting gaming experiences to new platforms," says Adam Sussman, Vice President of Worldwide Publishing, EA Mobile. "Working with Amazon, we look forward to bringing some of the world's most popular and fun games to Kindle and their users."

Starting next month, participants in the limited beta will be able to download the Kindle Development Kit, access developer support, test content on Kindle, and submit finished content. Those wait-listed will be invited to participate as space becomes available. The Kindle Development Kit includes sample code, documentation, and the Kindle Simulator, which helps developers build and test their content by simulating the 6-inch Kindle and 9.7-inch Kindle DX on Mac, PC, and Linux desktops... '

UPDATE
On the Developers Kit page, added information on size and type of apps, method of delivery, and hints re charges for non-free apps, especially active apps, are described (emphases mine):
' The Kindle Development Kit includes sample code, documentation, and the Kindle Simulator, which helps developers build and test their content by simulating the 6-inch Kindle and 9.7-inch Kindle DX on Mac, PC, and Linux desktops. We are excited to see what you invent for Kindle...

Revenue Share
User revenue will be split 70% to the developer and 30% to Amazon net of delivery fees of $0.15 / MB.

  Remember that unlike smart phones, the Kindle user does not pay a monthly wireless fee or enter into an annual wireless contract.  Kindle active content must be priced to cover the costs of downloads and on-going usage.

Pricing Options
Active content will be available to customers in the Kindle Store later this year. Your active content can be priced three ways:

  * Free – Active content applications that are smaller than 1MB and use less than 100KB/user/month of wireless data may be offered at no charge to customers. Amazon will pay the wireless costs associated with delivery and maintenance.
  * One-time Purchase – Customers will be charged once when purchasing active content. Content must have nominal (less than 100KB/user/month) ongoing wireless usage.
  * Monthly Subscription – Customers will be charged once per month for active content.

Active content applications have an upper size limit of 100MB.  Applications larger than 10MB will not be delivered wirelessly but can be downloaded from the Kindle Store to a computer and transferred to the user's Kindle via USB. '
  This should get us some very interesting results.  Remember that Amazon has told us that they are working on organization of customer Kindle files on the device and that this should be ready before summer.  I'll get the link for the source (Amazon) later...

Really good news.

One thing that the apps will not include is "Voice over IP functionality."

UPDATE2 - NY Times - Brad Stone
NY Times's Brad Stone and Motoko Rich do an early report on the new developments.